Final Fantasy Hair

As I researched how people go by modelling hair, I stumbled upon an interesting article written about the Final Fantasy models. Turns out, Final Fantasy hair was made out of polygons. Yep, you heard me, polygons. According to the person interviewed, polygons are easier to animate with and that it requires less render time than regular particles. I’ve tried it and it’s true. Polygons render faster than particles no matter which 3D program/renderer you choose.

Here’s the article that I found on the web:

 

Final Fantasy Article

So guess which way am I going for to create my character’s hair? Yep, polygons!