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	<title>YOU ARE A GEEK &#187; animate</title>
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		<title>YOU ARE A GEEK &#187; animate</title>
		<link>http://youareageek.com</link>
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		<item>
		<title>Final Fantasy Hair</title>
		<link>http://youareageek.com/2009/02/24/final-fantasy-hair/</link>
		<comments>http://youareageek.com/2009/02/24/final-fantasy-hair/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 01:04:48 +0000</pubDate>
		<dc:creator>kuruvata</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[A]]></category>
		<category><![CDATA[animate]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Are]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[hair]]></category>
		<category><![CDATA[kuruvatageek]]></category>
		<category><![CDATA[lowpoly]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[plies]]></category>
		<category><![CDATA[polygons]]></category>
		<category><![CDATA[polys]]></category>
		<category><![CDATA[You]]></category>

		<guid isPermaLink="false">http://youareageek.wordpress.com/?p=190</guid>
		<description><![CDATA[As I researched how people go by modelling hair, I stumbled upon an interesting article written about the Final Fantasy models. Turns out, Final Fantasy hair was made out of polygons. Yep, you heard me, polygons. According to the person interviewed, polygons are easier to animate with and that it requires less render time than [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=youareageek.com&amp;blog=6602492&amp;post=190&amp;subd=youareageek&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>As I researched how people go by modelling hair, I stumbled upon an interesting article written about the Final Fantasy models. Turns out, Final Fantasy hair was made out of polygons. Yep, you heard me, polygons. According to the person interviewed, polygons are easier to animate with and that it requires less render time than regular particles. I&#8217;ve tried it and it&#8217;s true. Polygons render faster than particles no matter which 3D program/renderer you choose.</p>
<p>Here&#8217;s the article that I found on the web:</p>
<p> </p>
<p style="text-align:center;"><a href="http://youareageek.files.wordpress.com/2009/02/026.jpg"><img class="size-full wp-image-191 aligncenter" title="Final Fantasy Article" src="http://youareageek.files.wordpress.com/2009/02/026.jpg?w=500&#038;h=679" alt="Final Fantasy Article" width="500" height="679" /></a></p>
<p>So guess which way am I going for to create my character&#8217;s hair? Yep, polygons!</p>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">kuruvata</media:title>
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		<media:content url="http://youareageek.files.wordpress.com/2009/02/026.jpg" medium="image">
			<media:title type="html">Final Fantasy Article</media:title>
		</media:content>
	</item>
		<item>
		<title>Evolution of Tommy</title>
		<link>http://youareageek.com/2009/02/23/evolution-of-tommy/</link>
		<comments>http://youareageek.com/2009/02/23/evolution-of-tommy/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 03:59:39 +0000</pubDate>
		<dc:creator>kuruvata</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[A]]></category>
		<category><![CDATA[animate]]></category>
		<category><![CDATA[animating]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Are]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[Geek]]></category>
		<category><![CDATA[kuruvata]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[models]]></category>
		<category><![CDATA[Of]]></category>
		<category><![CDATA[pixar]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[tommy]]></category>
		<category><![CDATA[You]]></category>

		<guid isPermaLink="false">http://youareageek.wordpress.com/?p=161</guid>
		<description><![CDATA[Evolution of Tommy<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=youareageek.com&amp;blog=6602492&amp;post=161&amp;subd=youareageek&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve started this project about a year ago &#8211; Spring Sem of my Freshman Year at CIA. We had to create a short film of any story. Me, being too ambitious decided to create a 3D short film involving one character, no dialogue and a story that deals with present day children&#8217;s imaginations. This story came to mind while hearing my mom&#8217;s rants about how children these days are so dependent on their toys to have fun. &#8220;In the old days,&#8221; she recalls, &#8220;we used to play with mud, sticks and rocks to have fun!&#8221; She was, obviously, right. Kids these days don&#8217;t realize that to have fun, &#8220;you just need a little imagination!&#8221; &#8211; as I recall from the old Barney series. This work-in-progress is currently in the modelling and story-refining stage. I&#8217;ve altered Tommy&#8217;s look to make him cute and kid-like as possible. Here is the Evolution of Tommy:</p>
<p> </p>
<div id="attachment_162" class="wp-caption aligncenter" style="width: 490px"><img class="size-full wp-image-162" title="Tommy 1.0" src="http://youareageek.files.wordpress.com/2009/02/boy0002.jpg?w=480&#038;h=720" alt="This was the my very first attempt to create Tommy. I introduce, Tommy 1.0" width="480" height="720" /><p class="wp-caption-text">This was the my very first attempt to create Tommy. I introduce, Tommy 1.0</p></div>
<p>As I [barely] finished the short story for the short two-week slot our teacher gave us, I was able to create a partially finished short story together with the animatic and some parts in 3D. Here&#8217;s the shindig:</p>
<p><span style="text-align:center; display: block;"><a href="http://youareageek.com/2009/02/23/evolution-of-tommy/"><img src="http://img.youtube.com/vi/sbrZbkJgC7g/2.jpg" alt="" /></a></span></p>
<p>As you can see, it&#8217;s a rough cut. I&#8217;ve only been able to do minor keyframes to create the animation. It&#8217;s sloppy and the story&#8217;s a bit unclear.</p>
<p>Anyway, like what I wrote i while ago, I&#8217;m still on the process of refining the story. In the mean time, here are the later Tommy changes:</p>
<p> </p>
<div id="attachment_163" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-163" title="Tommy 2.0" src="http://youareageek.files.wordpress.com/2009/02/n1428990525_30313243_4878.jpg?w=500&#038;h=332" alt="This was the second Tommy. I used Blender's subsurface scattering to create the skin to but it didn't work out right. Plus the hair was just taking too much render time." width="500" height="332" /><p class="wp-caption-text">This was the second Tommy. I used Blender&#39;s subsurface scattering to create the skin texture but it didn&#39;t work right. Plus the hair was just taking too much render time.</p></div>
<p>I didn&#8217;t finish Tommy 2.0&#8242;s hands because I was having problems matching the poly count from one end to the other. Also, as I tried to add the bones, the whole thing just went haywire. I wanted a smooth character but also one that deforms right. I had to remodel so I did!</p>
<p>And now, I present my final Tommy:</p>
<p> </p>
<div id="attachment_164" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-164" title="Tommy 3.0" src="http://youareageek.files.wordpress.com/2009/02/boy0000001.jpg?w=500&#038;h=333" alt="Created to suit my cravings for optimal deformation." width="500" height="333" /><p class="wp-caption-text">Created to suit my cravings for optimal deformation.</p></div>
<p>Because I was satisfied with the character&#8217;s deformation quality, I&#8217;ve started texturing him and had a couple test renders just to see what he looks like under the lights. The hair will be added later.  It has to be created using polys not particles since particles take such a long time to render and I don&#8217;t have a render farm to render the whole thing!</p>
<p>The first Tommy was just plain creepy. The second was too realistic. The last one&#8217;s just right and I&#8217;ve always wanted to make it look Pixar-like. </p>
<p>Here are the details of Tommy 3.0:</p>
<p> </p>
<div id="attachment_167" class="wp-caption alignleft" style="width: 310px"><a href="http://youareageek.files.wordpress.com/2009/02/boy00000011.jpg?w=300"><img class="size-medium wp-image-167 " title="Tommy 3.0 Shoes" src="http://youareageek.files.wordpress.com/2009/02/boy00000011.jpg?w=300&#038;h=200" alt="Spiffy!" width="300" height="200" /></a><p class="wp-caption-text">Spiffy!</p></div>
<p> </p>
<div id="attachment_168" class="wp-caption alignright" style="width: 310px"><a href="http://youareageek.files.wordpress.com/2009/02/boy00000012.jpg?w=300"><img class="size-medium wp-image-168 " title="Tommy 3.0 Sweater" src="http://youareageek.files.wordpress.com/2009/02/boy00000012.jpg?w=300&#038;h=200" alt="Tommy 3.0 Sweater" width="300" height="200" /></a><p class="wp-caption-text">Tommy 3.0 Sweater</p></div>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<div id="attachment_171" class="wp-caption alignleft" style="width: 310px"><a href="http://youareageek.files.wordpress.com/2009/02/boy00000013.jpg?w=300"><img class="size-medium wp-image-171 " title="Tommy 3.0" src="http://youareageek.files.wordpress.com/2009/02/boy00000013.jpg?w=300&#038;h=200" alt="Full Body Shot" width="300" height="200" /></a><p class="wp-caption-text">Full Body Shot</p></div>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p>I hope this inspires future animators and modellers.</p>
<p>Anyway, leave me your comments and I&#8217;ll appreciate it!</p>
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		<slash:comments>2</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/6a9f122b3c21ad27b658d3b0c7abae00?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">kuruvata</media:title>
		</media:content>

		<media:content url="http://youareageek.files.wordpress.com/2009/02/boy0002.jpg" medium="image">
			<media:title type="html">Tommy 1.0</media:title>
		</media:content>

		<media:content url="http://img.youtube.com/vi/sbrZbkJgC7g/2.jpg" medium="image" />

		<media:content url="http://youareageek.files.wordpress.com/2009/02/n1428990525_30313243_4878.jpg" medium="image">
			<media:title type="html">Tommy 2.0</media:title>
		</media:content>

		<media:content url="http://youareageek.files.wordpress.com/2009/02/boy0000001.jpg" medium="image">
			<media:title type="html">Tommy 3.0</media:title>
		</media:content>

		<media:content url="http://youareageek.files.wordpress.com/2009/02/boy00000011.jpg?w=300" medium="image">
			<media:title type="html">Tommy 3.0 Shoes</media:title>
		</media:content>

		<media:content url="http://youareageek.files.wordpress.com/2009/02/boy00000012.jpg?w=300" medium="image">
			<media:title type="html">Tommy 3.0 Sweater</media:title>
		</media:content>

		<media:content url="http://youareageek.files.wordpress.com/2009/02/boy00000013.jpg?w=300" medium="image">
			<media:title type="html">Tommy 3.0</media:title>
		</media:content>
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